AI Insights · Timothy · July 2023
Top 5 Hasbro Games Apps Performance in Switzerland Q2 2023
Explore the performance trends of the top 5 Hasbro games on a unified platform in Switzerland during Q2 2023. Insights include weekly downloads, revenue, and active users.
In Q2 2023, the performance of the top 5 Hasbro games on a unified platform in Switzerland demonstrated varied trends in weekly downloads, revenue, and active users. Here’s an overview of their performance, based on data from Sensor Tower.
MONOPOLY GO! saw a significant increase in weekly revenue, starting at approximately $4.7K in mid-April and peaking at around $67.9K in early June. Weekly downloads started strong at 16.5K in early April but gradually declined to 6.8K by the end of June. The game maintained a consistent user base, with weekly active users peaking at 19.1K in early May before stabilizing around 14.6K by the end of the quarter.
Adventure Escape Mysteries experienced a downward trend in weekly revenue, starting at $3.1K at the end of March and decreasing to $1.2K by the end of June. Weekly downloads followed a similar pattern, dropping from 853 in late March to 187 by the end of June. Despite this, the game maintained a steady number of weekly active users, fluctuating between 3.3K and 6.5K throughout the quarter.
Scrabble® GO - New Word Game showed stable weekly revenue, averaging around $1.4K to $1.8K, with a slight dip to $1K in early June. Weekly downloads remained relatively consistent, ranging from 184 to 357. The game’s weekly active users stayed stable, fluctuating between 5.6K and 6.6K during the quarter.
NERF: Superblast Online FPS had a notable increase in weekly revenue towards the end of the quarter, peaking at $557 in mid-June. Weekly downloads saw a significant rise from 110 in early June to 639 by mid-June. Weekly active users also increased, reaching 1.2K by the end of June from a low of 516 in late May.
RISK: Global Domination exhibited a stable performance with weekly revenue ranging from $94 to $176. Weekly downloads varied between 136 and 256, with a peak of 243 at the end of June. The game maintained a consistent number of weekly active users, fluctuating between 864 and 1.1K throughout the quarter.
For more insights and detailed data, visit Sensor Tower.